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RedGate

RedGate

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Devlog

  • #4 : About shops, items and skills.
    May 10, 2019 by uora
    1
    can be purchased by consuming special points earned in the game. They give players unique skills. First of all, ghost. This creates a second self and fools the eye of the surveillance robot. Then a da... Continue reading
  • #3 : Major update!
    April 27, 2019 by uora
    A major update has been made. As content is ... 1. Fundamental change of the world 1 game system. It used to be a game system that shows how to connect combos to earn points. The new game system makes... Continue reading
  • #2 : Next update will coming soon...
    April 10, 2019 by uora
    The game is divided into two parts as we mentioned in the previous devlog. This time, a major update was added to that one part. Before, it was an action-oriented content that earns points by efficien... Continue reading
  • #1 : Robo's movement updated.
    January 06, 2019 by uora#2d, #8-bit, #action, #singleplayer, #top-down, #action-adventure, #pixel-art, #retro
    Currently I am readjusting the game. As part of that, I am correcting the movement of the robot. Previously I tried to respond to enemies in four directions, up and down, left and right. This time it... Continue reading
  • #0 : What is RedGate?
    December 24, 2018 by uora
    Hello. Welcome to RedGate's DevLog. I will explain what kind of game it is like a tutorial. [Introduction] A player is a soldier in a village. The goal is to save people in the village being attacked... Continue reading
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